Engineering portfolio Loading selected work
0%

Unity / XR · Product Engineering · EdTech

I build interactive products that turn complex ideas into experiences people can actually use.

My work spans Unity/XR, full-stack learning products, and mobile development — from networked Meta Quest experiences to eMind AR Studio and the cross-platform RyftRealm MVP.

Project Library

Additional shipped, playable, experimental, and legacy work.

    XR Engineer, Software Builder, and Technical Educator

    I am Aleš Spital, an M.Sc. in Computer Science working across Unity/XR, software products, and technical education.

    Aleš Spital portrait
    Velenje, Slovenia · EU citizen M.Sc. Computer Science

    Engineering shaped by real teaching and product use

    I build interaction-heavy products where technical execution and usability have to work together. My recent work ranges from multiplayer Meta Quest learning experiences to eMind, a live full-stack AI/XR learning platform with a browser-based AR authoring studio.

    Teaching more than 1,000 learners has given me a practical testing ground for product ideas: I can identify where people struggle, turn those needs into software, and iterate against real use rather than designing only from assumptions.

    What I build

    Unity/C# XR systems, WebAR authoring tools, full-stack learning products, simulations, and cross-platform mobile MVPs.

    How I work

    Research the problem, choose the architecture, build or direct implementation, inspect the code, test repeatedly, and iterate until the behavior matches the intended product.

    What makes me different

    I combine engineering with teaching and product ownership, so I care not only whether a system works, but whether people can understand and use it.

    Capability Stack

    Technologies and responsibilities demonstrated across shipped work, active products, and production experience.

    Experience & Background

    Production software, XR delivery, technical education, product ownership, education, and recognition.

    Experience

    Education

    Master of Computer Science and Information Technologies

    2020 - 2024

    University of Maribor, FERI

    Master's thesis: Learning computer networks with augmented reality.

    Bachelor of Computer Science and Information Technologies

    2016 - 2020

    University of Maribor, FERI

    Bachelor's thesis: Augmented reality based tourist guide — an end-to-end GPS/location-based AR heritage prototype.

    Recognition

    Social Impact Award Slovenia 2026

    Finalist with RyftRealm.

    POPRI 2026

    Finalist with RyftRealm in the students and young people up to 29 category; sole team member.

    Additional Delivery Experience

    Let's Connect

    For Unity/XR, interactive product engineering, EdTech, technical training, or collaboration, reach me directly.