Unity / XR · Product Engineering · EdTech
I build interactive products that turn complex ideas into experiences people can actually use.
My work spans Unity/XR, full-stack learning products, and mobile development — from networked Meta Quest experiences to eMind AR Studio and the cross-platform RyftRealm MVP.
Flagship Case Studies
Selected work across XR, WebAR, mobile products, and learning technology — with clear ownership, technical decisions, and current status.
Project Library
Additional shipped, playable, experimental, and legacy work.
XR Engineer, Software Builder, and Technical Educator
I am Aleš Spital, an M.Sc. in Computer Science working across Unity/XR, software products, and technical education.
Engineering shaped by real teaching and product use
I build interaction-heavy products where technical execution and usability have to work together. My recent work ranges from multiplayer Meta Quest learning experiences to eMind, a live full-stack AI/XR learning platform with a browser-based AR authoring studio.
Teaching more than 1,000 learners has given me a practical testing ground for product ideas: I can identify where people struggle, turn those needs into software, and iterate against real use rather than designing only from assumptions.
What I build
Unity/C# XR systems, WebAR authoring tools, full-stack learning products, simulations, and cross-platform mobile MVPs.
How I work
Research the problem, choose the architecture, build or direct implementation, inspect the code, test repeatedly, and iterate until the behavior matches the intended product.
What makes me different
I combine engineering with teaching and product ownership, so I care not only whether a system works, but whether people can understand and use it.
Capability Stack
Technologies and responsibilities demonstrated across shipped work, active products, and production experience.
Experience & Background
Production software, XR delivery, technical education, product ownership, education, and recognition.
Experience
Education
Master of Computer Science and Information Technologies
2020 - 2024
University of Maribor, FERI
Master's thesis: Learning computer networks with augmented reality.
Bachelor of Computer Science and Information Technologies
2016 - 2020
University of Maribor, FERI
Bachelor's thesis: Augmented reality based tourist guide — an end-to-end GPS/location-based AR heritage prototype.
Recognition
Social Impact Award Slovenia 2026
Finalist with RyftRealm.
POPRI 2026
Finalist with RyftRealm in the students and young people up to 29 category; sole team member.
Additional Delivery Experience
Let's Connect
For Unity/XR, interactive product engineering, EdTech, technical training, or collaboration, reach me directly.